Plans and Pricing

OctoXR Core

Free

For Individuals and academic project – non commercial use only

Includes
Unity SDK
Package Navigation
GUI
Prefabs
Platform Standard
OpenXR support
Grab/Grasp
Hand Pose Grab (Kinematic)* – Modes A or B
User Interface
Distance pinch
Hand Gestures
Static gestures
Support
Community
Get started for free
Build prototypes, explore XR workflows, and join our developer community.
* Initiated by pinching or making a fist, either near the object or from a distance.
Grabbed Object Modes
A) Object is held without any pose
B) Object is held using predefined hand poses.

OctoXR Pro

Starting at $1,499/year per app

For studios and startups

Includes
Unity SDK
Package Navigation
GUI
Prefabs
Platform Standard
OpenXR support
Grab/Grasp
Hand Pose Grab (Kinematic)* – Modes A or B
User Interface
Distance pinch
Hand Gestures
Static gestures
Locomotion
Teleportation
Walking
Support
Email
Ship faster, with better hands
OctoXR Pro helps your team deliver polished, real-time hand interactions across platforms — without reinventing the wheel.
* Initiated by pinching or making a fist, either near the object or from a distance.
Grabbed Object Modes
A) Object is held without any pose
B) Object is held using predefined hand poses.

OctoXR Enterprise

Custom pricing

For OEMs, platforms, and strategic partners

Includes
Unity SDK
Native support and Unreal SDK coming soon
Package Navigation
GUI
Prefabs
Platform Standard
OpenXR support
NVIDIA CloudXR Support
Grab/Grasp
Hand Pose Grab (Kinematic)* – Modes A or B
Trigger Grab (Physics)** - Modes A or B or C
User Interface
Distance pinch
Keyboard
Direct Touch
Hand Gestures
Static gestures
Dynamic gestures


Locomotion
Teleportation
Walking
Support
Dedicated engineer
Built for platforms
OctoXR Enterprise offers deep integration capabilities and exclusive access to our most advanced features — including our proprietary Physics-Based Grab system. Designed for OEMs and platform-level deployment at scale.
* Initiated by pinching or making a fist, either near the object or from a distance.
** Initiated by touching the object with specific parts of the hand.
Grabbed Object Modes
A) Object is held without any pose
B) Object is held using predefined hand poses.
C) Object is held with a dynamic, realistic grip that conforms to the object shape.
Contact

Contact us for a demo or consultation

Interested working with us? Contact us today!
Contact

Contact us for a demo or consultation

Interested working with us? Contact us today!
Contact

Contact us for a demo or consultation

Interested working with us? Contact us today!
Contact

Contact us for a demo or consultation

Interested working with us? Contact us today!